Nintendo’s Top Selling Software and Units as of September 30, 2020

The release of Nintendo’s recent quarterly report for the first half of Fiscal Year 2021 (FY21), ending September 30 has allowed us to access the latest data in relation to sales of Nintendo’s software and hardware along with the company’s financial condition. Sales of hardware and software have recorded higher growth when compared to Fiscal Continue reading Nintendo’s Top Selling Software and Units as of September 30, 2020

Final Volume of “Haikyu!!” Scheduled for November Release in Japan

After an eight and a half year of serialization, sports Manga “Haiyku!!” finally concluded with the release of its chapter 402 on July 19, 2020. If you have not read it yet, the chapter can be found available for free via Viz Media here. The story centers around Shouyou Hinata, who despite being small, decided Continue reading Final Volume of “Haikyu!!” Scheduled for November Release in Japan

Kadokawa Corporation Reports Lower Net Sales, But Higher Profit for Fiscal Year 2019 Ending March 2020

After going through an absorption-type company split with DWANGO Co., Ltd., Gzbrain Inc., and Daihyakka NEWS, Inc. in 2019, Kadokawa Corporation (previously known as Kadokawa Dwango Corporation before the split) implemented a structural reform in its Web Service Business. As a result, it saw profit soared the fiscal year ended March 31, 2020 despite the Continue reading Kadokawa Corporation Reports Lower Net Sales, But Higher Profit for Fiscal Year 2019 Ending March 2020

Japanese Animation Market Hit an All-Time High in 2018, But Sales in the Overseas Market have Decelerated

The Association of Japanese Animations (AJA) released the Anime Industry Report 2019 back in December last year, but the English and Japanese summary of the report for the public to consume were not made available till later this year. The report summarizes the industry’s performance on a year-to-year basis taking into account several aspects such Continue reading Japanese Animation Market Hit an All-Time High in 2018, But Sales in the Overseas Market have Decelerated

Square Enix’s Profit Grew as of Fiscal Year Ended March 31 2020, But Impact of the Novel Coronavirus Outbreak May Dampen Financial Earnings in 2021

Square Enix Holdings has registered a positive growth as profit went up 9% from ¥19 billion (~$177 million) for the fiscal year ending March 31, 2019 to ¥21 billion (~$196 million) for the fiscal year ending March 31, 2020 according to its latest Financial Report available here (page 13). Final Fantasy XIV Shadow Bringer, released Continue reading Square Enix’s Profit Grew as of Fiscal Year Ended March 31 2020, But Impact of the Novel Coronavirus Outbreak May Dampen Financial Earnings in 2021

SONY Has Denied October as Release Date of Playstation 5

A release date of Playstation 5 supposedly appeared on one of Sony Interactive Entertainment (SIE) recruitment ad via the Japanese site “Rikunabi NEXT“. Apparently, the release date was an error on the site’s end as SIE, through its Public Relation Affairs has mentioned that it did not make any announcement on a fixed month for Continue reading SONY Has Denied October as Release Date of Playstation 5