Anime Industry Report 2021 (Part 4): Music and Merchandise Sales Slowed Down

A couple of things to note before you guys jump in to read. All of the information that you see below is accessible via the Anime Industry Report 2021 which must be purchased. You can check out the summary report available here. Note that I was unable to include all of the information included in Continue reading Anime Industry Report 2021 (Part 4): Music and Merchandise Sales Slowed Down

Anime Industry Report 2021 (Part 3): The Crumbling Videogram Market, but is There Still Hope?

A couple of things to note before you guys jump in to read. All of the information that you see below is accessible via the Anime Industry Report 2021 which must be purchased. You can check out the summary report available here. Note that I was unable to include all of the information included in Continue reading Anime Industry Report 2021 (Part 3): The Crumbling Videogram Market, but is There Still Hope?

Anime Industry Report 2021 (Part 2): TV and Theatrical Animations at Low Production Minutes

A couple of things to note before you guys jump in to read. All of the information that you see below is accessible via the Anime Industry Report 2021 which must be purchased. You can check out the summary report available here. Note that I was unable to include all of the information included in Continue reading Anime Industry Report 2021 (Part 2): TV and Theatrical Animations at Low Production Minutes

Anime Industry Report 2021 (Part 1): Market Fell for the First Time Since 2008, Overseas Market has Surpassed Domestic Market

A couple of things to note before you guys jump in to read. All of the information that you see below is accessible via the Anime Industry Report 2021 which must be purchased. You can check out the summary report available here. Note that I was unable to include all of the information included in Continue reading Anime Industry Report 2021 (Part 1): Market Fell for the First Time Since 2008, Overseas Market has Surpassed Domestic Market

BANDAI NAMCO Holdings’ FY2022 First Half Report: A Decent Improvement for the Gundam Series, Slightly Down for Dragon Ball

This is a follow-up article of: BANDAI NAMCO Holdings 1st Quarter Report: Mobile Suit Gundam Up, Dragon Ball Down (Fiscal Year March 2022). Note that I have also left links to Google charts all the way at the bottom of the post. Bandai Namco Holdings has announced their half-year results for the Fiscal Year 2022 Continue reading BANDAI NAMCO Holdings’ FY2022 First Half Report: A Decent Improvement for the Gundam Series, Slightly Down for Dragon Ball

STORY OF SEASONS: Pioneers of Olive Town has Exceeded 1 Million Copies in Worldwide Shipment

Marvelous Inc. has announced through their latest briefing materials for Q2 of Fiscal Year 2022 that the total worldwide shipment for STORY OF SEASONS: Pioneers of Olive Town has exceeded 1 million copies. The game was initially released in Japan back on February 25, 2021 following a global release beginning with the United States on Continue reading STORY OF SEASONS: Pioneers of Olive Town has Exceeded 1 Million Copies in Worldwide Shipment

Toei Animation Q2 FY2022 Report: Record Sales from Asia as Overseas Film and Licensing Shine

This is a follow up report to: Toei Animation Q1 Report for Fiscal Year 2022: A Stronger One Piece, but Dragon Ball is as Formidable as Ever Net sales for Q2 is up for Toei Animation, its best so far since the 2nd quarter of Fiscal Year 2018, a jump of 17.77% year-on-year to 29,740 Continue reading Toei Animation Q2 FY2022 Report: Record Sales from Asia as Overseas Film and Licensing Shine