
January
February
March
April
May
July
[Jul. 17, 2021] Dragon Ball Series is Bandai Namco Holdings’ Biggest Earner Among its IPs in 2020
August
[Aug. 4, 2021] Kadokawa Corporation Posts Better Profit for Fiscal Year 2020
September
[Sep. 29, 2021] Odd Taxi Blu-Ray Set Sold Out Before Its Official March 2022 Release Date
October
[Oct. 2, 2021] Anime Industry Report 2020: 10 Years of Consecutive Growth, a Market Worth 2.51 Trillion Yen
[Oct. 9, 2021] BANDAI NAMCO Holdings 1st Quarter Report: Mobile Suit Gundam Up, Dragon Ball Down (Fiscal Year March 2022)
[Oct. 10, 2021] Great Pretender is IG Port’s Biggest Copyright Title Earner for the Fiscal Year Ending May 2021
[Oct. 11, 2021] IG Port, Inc.’s Profit as a Group Soars, but Wit Studio, Inc. Suffers Massive Losses for Fiscal Year 2021
[Oct. 14, 2021] Dragon Ball Remains Toei Animation’s Most Successful Series as of Fiscal Year 2021
[Oct. 15, 2021] Official: Yuru Camp△’s Blu-ray and DVD Copies have Hit 80,000 in Cumulative Sales
[Oct. 16, 2021] A Slightly Rough Start for IG Port, but All Indicators are Positive for its Fiscal Year 2022 Quarter 1 Performance
[Oct. 18, 2021] Toei Animation Q1 Report for Fiscal Year 2022: A Stronger One Piece, but Dragon Ball is as Formidable as Ever
[Oct. 23, 2021] Kimetsu no Yaiba’s 1 Trillion ¥ “Economy”
[Oct. 26, 2021] Toho’s Latest FY2022 Quarterly Report: Belle is Still 1st, Boku no Hero Academia World Heroes’ Mission is 2nd for Box Office Revenue
[Oct. 30, 2021] Toei Animation Q2 FY2022 Report: Record Sales from Asia as Overseas Film and Licensing Shine
November
December
[Dec. 6, 2021] Anime Industry Report 2021 (Part 1): Market Fell for the First Time Since 2008, Overseas Market has Surpassed Domestic Market
[Dec. 6, 2021] Anime Industry Report 2021 (Part 2): TV and Theatrical Animations at Low Production Minutes
[Dec. 6, 2021] Anime Industry Report 2021 (Part 3): The Crumbling Videogram Market, but is There Still Hope?
[Dec. 6, 2021] Anime Industry Report 2021 (Part 4): Music and Merchandise Sales Slowed Down